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LI2 Roguelite
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#include <stdlib.h>#include <ncurses.h>#include "menu.h"#include "state.h"#include "map.h"#include "cell.h"#include "player.h"#include "inventory.h"#include "item.h"#include "monster.h"
Functions | |
| void | sendMenuMessage (State *st, char *message) |
| Sends a message to the menu. More... | |
| void | generateMenu (State *st) |
| Generates and display the menu. More... | |
| void | legendMenu (State *st) |
| void generateMenu | ( | State * | st | ) |
Generates and display the menu.
Fetches the menu information from the player and generates the menu.
| void legendMenu | ( | State * | st | ) |
| void sendMenuMessage | ( | State * | st, |
| char * | message | ||
| ) |
Sends a message to the menu.
Sends a message to the menu. The message is displayed on the bottom of the menu.