LI2 Roguelite
Functions
menu.c File Reference
#include <stdlib.h>
#include <ncurses.h>
#include "menu.h"
#include "state.h"
#include "map.h"
#include "cell.h"
#include "player.h"
#include "inventory.h"
#include "item.h"
#include "monster.h"
Include dependency graph for menu.c:

Functions

void sendMenuMessage (State *st, char *message)
 Sends a message to the menu. More...
 
void generateMenu (State *st)
 Generates and display the menu. More...
 
void legendMenu (State *st)
 

Function Documentation

◆ generateMenu()

void generateMenu ( State st)

Generates and display the menu.

Fetches the menu information from the player and generates the menu.

Returns
void

◆ legendMenu()

void legendMenu ( State st)

◆ sendMenuMessage()

void sendMenuMessage ( State st,
char *  message 
)

Sends a message to the menu.

Sends a message to the menu. The message is displayed on the bottom of the menu.