LI2 Roguelite
include
menu.h
Go to the documentation of this file.
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#ifndef _MENU_H_
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#define _MENU_H_
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#define MENU_HEIGHT 6
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#define MENU_BORDERS_COLOR COLOR_BLUE
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#define LEGEND_MENU_WIDTH 35
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#define LEGEND_MENU_COLOR COLOR_GREEN
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typedef
struct
state
State
;
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void
sendMenuMessage
(
State
*st,
char
*message);
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void
generateMenu
(
State
*st);
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void
legendMenu
(
State
*st);
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#endif
legendMenu
void legendMenu(State *st)
Definition:
menu.c:133
sendMenuMessage
void sendMenuMessage(State *st, char *message)
Sends a message to the menu.
Definition:
menu.c:17
generateMenu
void generateMenu(State *st)
Generates and display the menu.
Definition:
menu.c:32
state
Sructure of the game state.
Definition:
state.h:38
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